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Ecó Alpha 4.2 will be now live life and obtainableRight hereand it can be suggested you revise as it corrects many pests and annoyances. Remember to stick to Eco on twitter amp; survey all bugs
Shift sign:
Segments can today be removed using the hammer
The abilities page today displays all skills found out server-widé
Beginning property state items are now positioned in the participant's báckpack
Axes cán no longer slice wood (use the hammer)
Powered objects (campfires, etc) can now be driven by non-owning players
Workbenches are no more time opened up when typing in conversation
Several workbenches now have increased building requirements
Several skill trees will no longer remain highlighted when chosen (visual bug)
Seeds should simply no longer sometimes immediately develop when rooted
Storage boxes can simply no longer become placed inside of some other objects
Gotten back property claim items are no more all consumed in a one use
Player figures no much longer sometimes ignore the leap input
Objects on minimap vanish when eliminated (trees and shrubs)
Objects on minimap range properly (or at least ?more? properly) for small or large worlds
Minimap items do not really show their category on tooltip. too staged
Player icons on minimap can end up being toggled
Collected items demonstrated on minimap tooItips
Shop trade guitar strings are therefore long and really look ok
Properties on minimap upgrade in reaItime
Animals are usually selectable after getting put to sleep, for collection. vanish after harvésted
Minimap player icons really move in the direction that the participant is dealing with
Minimap L0Ding will be vertex centered, and culling really works structured on an uncurvéd orthographic géometry
Minimap SSA0 in fact works now. although it'beds nearly unnoticeably different, it's technically more correct now
You cán look at the change record for the prior release 'Alpha 4.1' here as nicely.